General Info
Apr. 20th, 2014 01:10 amSkill
Pray - Restores a small amount of HP to all allies. (A special move that does not cost MP to use)
White Magic
Cure - Restores a small amount of HP to a party member.
NulBlaze - Negates one fire elemental attack or spell.
NulFrost - Negates one ice-elemental attack or spell.
NulShock - Negates one thunder-elemental attack or spell.
NulTide - Negates one water-elemental attack or spell.
Cura - Restores a moderate amount of HP to party member.
Esuna - Removes most status ailments.
Life - Revives a fallen party member with 50% of their max HP.
Shell - Increases party member's Magic Defense.
Protect - Increases party member's Defense.
Reflect - Reflects spells back at the caster.
Dispel - Removes positive status buffs.
Overdrive
Grand Summon (Summons an aeon with a full overdrive gauge. Aeon's original overdrive gauge not affected.)
Overdrive Mode
Healer (Gauge fills when another person is healed)
Aeons
Valefor
The first aeon Yuna summons from Besaid, often the one she summons in her aid during cut scenes. Valefor’s fayth was a young girl who lived at Besaid. It can fly and is very agile. It has no elemental weaknesses.
Special Attack: Sonic Wings, a blast of sonic waves which delays enemy movement.
Overdrive: Energy Ray, a super charged beam against all foes. Upgraded to Energy Blast, which is multiple super charged beams against all foes.
Skills: Fire, Thunder, Water, Blizzard
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Ifrit
Ifrit’s fayth is a former Crusader warrior who allowed himself to become a fayth. A heavy hitter, beast-like aeon associated with fire. As such he can absorb fire elemental damage to heal himself. Weak against ice.
Special Attack: Meteor Strike. A chunk of fiery rock is punched to an enemy that can penetrate through all defenses (even whether a foe is armoured, or has the Protect spell cast on it).
Overdrive: Hellfire, where the enemy is engulfed in a ball of rising flames before Ifrit throws a big chunk of rock at them, causing Fire damage.
Skills: NulBlaze, NulFrost, Fire
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Ixion
Ixion was once a man dressed in clothes from the seas who was stationed at the Djose Temple. A twitchy, horse-like aeon imbued with the power of lightning. It can absorb lightning elemental damage. Weak against water.
Special Attack: Aerospark. Ixion fires two discs that collide to hit a single enemy, which causes non-elemental damage. It also has a Dispel-like effect, removing effects such as Protect, Shell, Reflect, and Haste.
Overdrive: Thor’s Hammer. Ixion charges the tip of it’s horn with electrical energy and hits the enemy with it, lifting it into the air. The attack ends with Ixion sending a blast of electricity to the enemy while in this state, causing lightning damage.
Skills: NulShock, NulTide, Thunder, Thundara.
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Shiva
Shiva was a priestess at Macalania prior to becoming a fayth. Shiva takes the form of a beautiful, ice covered woman. Highly agile and evasive, Shiva is the ice elemental aeon which allows her to absorb ice elemental attacks.
Special Attack: Heavenly Strike. Shiva summons a block of ice to drop on an enemy, which deals ice damage and can delay the enemy’s turn.
Overdrive: Diamond Dust. Shiva generates a blast of ice which freezes all enemies into place. After covering them all with ice, Shiva snaps it’s fingers and the ice shatters, dealing ice damage.
Skills: NulBlaze, NulFrost, Blizzard, Blizzara
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Bahamut
Bahamut’s faith is a mysterious child-like fayth who watched Tidus grow up in dream Zanarkand. He seems to have been the one who brought Yuna and Tidus together in Spira. A large, winged imposing aeon.
Special Attack: Impulse, a non-elemental attack which causes moderate damage to all enemies. Bahamut punches energy at all opponents.
Overdrive: Mega Flare. Bahamut bombards the field with energy to deal major non-elemental damage to the party and it is the only aeon overdrive that is naturally not capped at 9999 damage.
Skills: Fire, Thunder, Water, Blizzard, Fira, Thundara, Watera, Blizzara, Firaga, Thundaga, Waterga, Blizzaga
Part of Yuna’s duties as a summoner includes her being able to direct the souls of the dead to the Farplane through a ceremony which involves a dance. She is able to commune with them and send them from this realm to the next. As such, she has some sort of affinity for dead souls.
Items/Weapons:
- A Rod, which is her normal weapon
- A Ring, which is her normal armour
Pray - Restores a small amount of HP to all allies. (A special move that does not cost MP to use)
White Magic
Cure - Restores a small amount of HP to a party member.
NulBlaze - Negates one fire elemental attack or spell.
NulFrost - Negates one ice-elemental attack or spell.
NulShock - Negates one thunder-elemental attack or spell.
NulTide - Negates one water-elemental attack or spell.
Cura - Restores a moderate amount of HP to party member.
Esuna - Removes most status ailments.
Life - Revives a fallen party member with 50% of their max HP.
Shell - Increases party member's Magic Defense.
Protect - Increases party member's Defense.
Reflect - Reflects spells back at the caster.
Dispel - Removes positive status buffs.
Overdrive
Grand Summon (Summons an aeon with a full overdrive gauge. Aeon's original overdrive gauge not affected.)
Overdrive Mode
Healer (Gauge fills when another person is healed)
Aeons
Valefor
The first aeon Yuna summons from Besaid, often the one she summons in her aid during cut scenes. Valefor’s fayth was a young girl who lived at Besaid. It can fly and is very agile. It has no elemental weaknesses.
Special Attack: Sonic Wings, a blast of sonic waves which delays enemy movement.
Overdrive: Energy Ray, a super charged beam against all foes. Upgraded to Energy Blast, which is multiple super charged beams against all foes.
Skills: Fire, Thunder, Water, Blizzard
---
Ifrit
Ifrit’s fayth is a former Crusader warrior who allowed himself to become a fayth. A heavy hitter, beast-like aeon associated with fire. As such he can absorb fire elemental damage to heal himself. Weak against ice.
Special Attack: Meteor Strike. A chunk of fiery rock is punched to an enemy that can penetrate through all defenses (even whether a foe is armoured, or has the Protect spell cast on it).
Overdrive: Hellfire, where the enemy is engulfed in a ball of rising flames before Ifrit throws a big chunk of rock at them, causing Fire damage.
Skills: NulBlaze, NulFrost, Fire
---
Ixion
Ixion was once a man dressed in clothes from the seas who was stationed at the Djose Temple. A twitchy, horse-like aeon imbued with the power of lightning. It can absorb lightning elemental damage. Weak against water.
Special Attack: Aerospark. Ixion fires two discs that collide to hit a single enemy, which causes non-elemental damage. It also has a Dispel-like effect, removing effects such as Protect, Shell, Reflect, and Haste.
Overdrive: Thor’s Hammer. Ixion charges the tip of it’s horn with electrical energy and hits the enemy with it, lifting it into the air. The attack ends with Ixion sending a blast of electricity to the enemy while in this state, causing lightning damage.
Skills: NulShock, NulTide, Thunder, Thundara.
---
Shiva
Shiva was a priestess at Macalania prior to becoming a fayth. Shiva takes the form of a beautiful, ice covered woman. Highly agile and evasive, Shiva is the ice elemental aeon which allows her to absorb ice elemental attacks.
Special Attack: Heavenly Strike. Shiva summons a block of ice to drop on an enemy, which deals ice damage and can delay the enemy’s turn.
Overdrive: Diamond Dust. Shiva generates a blast of ice which freezes all enemies into place. After covering them all with ice, Shiva snaps it’s fingers and the ice shatters, dealing ice damage.
Skills: NulBlaze, NulFrost, Blizzard, Blizzara
---
Bahamut
Bahamut’s faith is a mysterious child-like fayth who watched Tidus grow up in dream Zanarkand. He seems to have been the one who brought Yuna and Tidus together in Spira. A large, winged imposing aeon.
Special Attack: Impulse, a non-elemental attack which causes moderate damage to all enemies. Bahamut punches energy at all opponents.
Overdrive: Mega Flare. Bahamut bombards the field with energy to deal major non-elemental damage to the party and it is the only aeon overdrive that is naturally not capped at 9999 damage.
Skills: Fire, Thunder, Water, Blizzard, Fira, Thundara, Watera, Blizzara, Firaga, Thundaga, Waterga, Blizzaga
Part of Yuna’s duties as a summoner includes her being able to direct the souls of the dead to the Farplane through a ceremony which involves a dance. She is able to commune with them and send them from this realm to the next. As such, she has some sort of affinity for dead souls.
Items/Weapons:
- A Rod, which is her normal weapon
- A Ring, which is her normal armour